AI Insights · Timothy · October 2021
Top 5 Maze Games on iOS in Ireland Q3 2021
Analyzing the performance of the top 5 maze games on iOS in Ireland during Q3 2021, including key metrics like weekly downloads, revenue, and active users.
In Q3 2021, the top 5 maze games on iOS in Ireland showcased a variety of performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Roll the Ball® - slide puzzle by BitMango, Inc. experienced fluctuations in all key metrics. Weekly revenue peaked at around $28 in mid-July but saw a decline towards the end of the quarter, settling at $14 in the last week of September. Downloads varied significantly, reaching a high of 45K in mid-July and a low of 2K in mid-September. Active users also showed a downward trend, starting at 32K at the beginning of the quarter and ending with 36K in the last week of September after hitting a low of 11K mid-quarter.
Evil Nun Maze: Endless Escape from KEPLERIANS SL, released in late August, had an initial spike in downloads with 59K in the first week but dropped to single digits by the end of September. Active users followed a similar trend, starting at 58K and decreasing to zero by mid-September.
Unblock Ball - Block Puzzle by Hong Hai Wu Xian Technology Development Co., Ltd. showed minimal activity. Downloads saw minor fluctuations, peaking at 16K in early July and dropping to 1K by the end of the quarter. Active users were recorded only for a brief period in July, with numbers ranging from 10K to 33K.
Roller Splat! from Voodoo had a mixed performance. Weekly revenue remained consistent at around $8-$10 until late August, after which it dropped to zero. Downloads followed a similar pattern, peaking at 14K in early August but declining to zero by mid-September. Active users showed a steady decline from 61K at the start of the quarter to 20K by the end of September.
Diggy's Adventure: Pipe Games by Pixel Federation Games demonstrated a strong performance in revenue, peaking at $590 in the last week of September. Downloads were relatively low, with the highest being 10K in early August. Active users remained steady throughout the quarter, averaging around 100K.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.